![valorant map rotation valorant map rotation](https://cdn.sanity.io/images/dmtcrhxp/production/bc7708c621c9f8b409ab93509634277cb3fa498b-1920x1080.jpg)
The length of Haven’s absence remains uncertain, varying from a few months to potentially longer, depending on the developmental direction Riot takes. With Haven’s departure and Icebox’s return in Episode 8, players should expect more updates and surprises from Riot Games. If a rework is indeed planned for Haven, the map might be out of rotation for an extended period, depending on the extent of the changes Riot intends to implement. ValorLeaks, known for accurate Valorant leaks, hints that community feedback, which has been mixed, could influence Riot’s final decision. Community’s Reaction Might Influence the Decision Riot is known for refreshing its games, as seen with major updates to other maps like Icebox, Fracture, Breeze, and Pearl.
![valorant map rotation valorant map rotation](https://valorantstrike.com/wp-content/uploads/2020/09/Patch-1.08-Notes-1280x640.jpg)
While Riot Games has not yet commented, it’s speculated that Haven might be undergoing a rework. The departure of Haven raises questions about its future. Mike | Valorant Leaks & News December 28, 2023 | #VALORANTĬurrently, Haven will be taken out and Icebox will be put back in. With Episode 8 we seem to be getting a Map Pool Change. Now, as we approach the start of Episode 8 in 2024, Riot Games is set to replace Haven with the returning Icebox. Its unique three-bomb-site design, a novel concept in 5v5 shooters, set a precedent later mirrored in the map Lotus. Since Valorant’s closed beta in April 2020, Haven has been a staple in the game. This marks the first time in Valorant’s history that Haven will be absent from its map rotation. Valorant’s community braces for a significant change as reveals that Haven, the iconic map, will be leaving the game. It is recommended to set this parameter to “Always”, as it significantly increases the accuracy of the communication and understanding within the team when the information or a call-out is given.Farewell to Haven: Valorant’s First Map Set to Exit the Game This setting allows the player to choose whether the names of the positions on the map are shown. The reason is that it offers real-time visual feedback, enhancing your ability to understand where your character is looking, which is crucial for keeping track of potential enemy locations. It's highly suggested to keep this feature “On”, as most pro players do. It uses a small spherical icon in the center of the minimap that alters its orientation as you shift your gaze in the game. The “Minimap vision cones” setting adds a feature to your minimap that reflects your character's viewing direction. This optimal view lets you keep track of teammates and spot enemies throughout the map, ensuring you don't miss crucial information. It's highly advised to keep this setting between 0.9 and 1.0, as this allows you to see the entire map. The zoom level of the minimap controls how close-up your view of the map is, and consequently, how much of the map is visible to you. It is recommended to keep this setting between 1.0 and 1.2 – try it and choose the one that fits you the best. The higher the value of this setting, the bigger the minimap is. This setting is quite straightforward – it determines the amount of space the minimap takes on the user interface. A shifting map could distract you, fail to show key locations steadily and prove generally unstable. It is highly recommended to switch this setting to “Off”. The “Keep player centered” option lets you determine if your position stays centered on the minimap, causing the map to move around you. This provides consistency, as you'll always start with your team at the bottom of the map, facing the opposition at the start of each round. While this choice is largely personal, it's generally recommended to set the map to flip based on your side.
![valorant map rotation valorant map rotation](https://static.wikia.nocookie.net/valorant/images/2/23/Bundle_Primordium.png)
Here, you can decide whether the map stays the same regardless of the side you're playing on (“Always the Same”) or flips based on your current side (“Based on Side”). This setting comes into play only if you've chosen the “Fixed” option in the “Rotate” setting. Most professional players prefer to play with a rotating minimap, but this preference is completely personal and doesn't impact gameplay - choose what feels most comfortable for you. Set to “Fixed”, the map holds steady no matter where you are looking. If you alter your view, the map adjusts to match. With this option, you can control whether the minimap rotates in sync with your in-game view direction. In this section, we will go over each minimap setting, explain what it does, and provide our recommended settings for each of them. Even though some minimap settings in the game depend on your personal preference, there are a few that many professional players tend to use.